#ifndef GAMETEST_H
#define GAMETEST_H

#include "game.h"
#include "sprite.h"
#include "textsprite.h"
#include <list>

class GameTest: public Game
{
public:
    GameTest();
    virtual ~GameTest();

    virtual void doDraw();
    virtual int  onLoop();
    virtual void keyUp(const SDL_KeyboardEvent *key);
    virtual void keyDown(const SDL_KeyboardEvent *key);

    Sprite *my_bg;
    TextSprite *my_text;
    Sprite *my_sprite;

private:

};

#endif





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